Games

Dethroned! (PC) Treehouse Ltd (2014)

Still from Dethroned! (PC) Treehouse Ltd (2014)

Character abilities from Dethroned! (PC) Treehouse Ltd (2014)

Items from Dethroned! (PC) Treehouse Ltd (2014)

Niko 2 – Little Brother, Big Trouble (IOS) Treehouse Ltd/Anima Vitae (2012)

Save Britney Dudeson (IOS, Android) Treehouse Ltd (2012)

Save Britney Dudeson (IOS, Android) Treehouse Ltd (2012)

Dogfight 1951 (IOS) Treehouse Ltd (2010)

Dogfight 1951 (IOS) Treehouse Ltd (2010)

Dogfight 1951 (IOS) Treehouse Ltd (2010)

Tutorial designs for Dethroned! (PC) (Treehouse Ltd (2014)

Sote-peli (IOS, Android, browser) Fujitsu (2016)

http://sotepeli.fi/

Sote-peli (IOS, Android, browser) Fujitsu (2016)

Description

Here’s a peek into the shipped game projects I worked on at Treehouse Ltd (2011-2014) and Turku Game Lab (2015-2016)

In Treehouse Ltd I did character design, background design, UI elements, illustration, animation (3D), 3D modelling, level design, story elements and social media duties in the following games: Dogfight 1951 (IOS), Save Britney Dudeson (IOS), Niko 2 (IOS) & Dethroned! (PC)

In Turku Game Lab I did character design, background design, illustration, animation (2D), story elements, level design, teaching, game testing research, application work, showcasing and game presentation in the following games: Sote-peli (IOS, Android, browser), Pikkuli-game (PC+Kinect) and representative work in Virdi, FastWOW and Tiede Tähtiin.

In the aforementioned projects I worked with Photoshop, After Effects, Blender, Unity, Spine, Inkscape, Tobii Eye Tracking software, Microsoft 365 applications, Slack and Trello.

For
Treehouse Ltd, Turku Game Lab
Type
Game graphics
Role
2D Artist, Animator